by Bennett Foddy
Bug fixes and performance improvements.
A game I made For a certain kind of person
To hurt them.
• Climb up an enormous mountain with nothing but a hammer and a pot. • Listen as I make philosophical observations about the problem at hand. • Between 2 and ∞ hours of agonizing gameplay, depending. The median time to finish for my playtesters was 5 hours, but the mean was closer to ∞. • Lose all your progress, over and over. • Feel new types of frustration you didn’t know you were capable of.